0Jobs

Lite Jobs Pack

23 lightweight daily jobs for your FiveM server

Lite Jobs Pack Preview
⛏️

Miner

🌾

Farmer

🍊

Fruit Picker

🧹

Cleaner

💦

Powerwash

🪟

Windows Cleaner

🔩

Scrap Yard

🦌

Hunting

📰

Newspaper

🪓

Lumberjack

🗑️

Cleanup

🚛

Trucker

🐕

Dog Walking

Powerlines

📦

Delivery

🚗

Tire Technician

🎣

Fishing

🤿

Diving

🏗️

Forklift

🎨

Car Detailer

🔧

Warehouse

🌿

Landscaping

See It in Action

Watch the full showcase of all 23 jobs included in the pack.

Built for Performance
Designed for Fun.

Every job is handcrafted with ultra-lightweight code, realistic mechanics, and full configurability. Zero idle impact, maximum immersion.

Lightweight

0.00ms idle usage. Runs only when needed, zero impact on your server.

Plug & Play

Supports ESX, QBCore, QBox, vRP, and Standalone. Just drop it in — no extra setup needed.

Always Growing

Regular updates with new jobs, fixes, and community-requested features.

Built for Your Server
Ready in Minutes.

Every job comes fully configured with customizable payouts, locations, and requirements. Just drop it in and let your players explore.

Lite Jobs Pack Overview
Admin Panel Preview

Real-Time Dashboard

See everything at a glance — active players, total earnings, job activity and market health. All updated live, no page refresh needed.

active_players24 online
total_earnings$1,245,800
jobs_completed3,847
market_healthHealthy
auto_refresh10s interval

Player Management

Search any player, view their job history, adjust levels and perk points instantly. Full control without touching a single config file.

🔍
Search PlayersFind by name or identifier
📊
Job HistoryFull earnings & XP timeline
Set LevelsAdjust job levels instantly
🎯
Perk PointsGrant or reset perk points

Economy Control

Adjust pay rates, market prices and quality tiers per job. Fine-tune your server economy in real time.

Live Analytics

Track job completions, earnings and player activity with real-time charts. Spot trends before they become problems.

In-Game Access

Open the admin panel directly from the game. No external tools, no alt-tabbing — manage everything without leaving the server.

Job Start

Pick Your Job & Region

Players see their current level, job name, and available work areas at a glance. Choose a region and jump straight into work.

  • ✓ Current job level display
  • ✓ Region selection
  • ✓ One-click start
Pick Your Job & Region
Co-op Lobby

Work Together

Invite nearby players to your lobby and take on jobs as a team. Up to 3 players per session with bonus payouts for co-op play.

  • ✓ Player list with levels
  • ✓ Invite nearby players
  • ✓ Up to 3-player lobbies
Work Together
Leaderboard

See Who's on Top

Real-time leaderboard ranks players by level within each job. Compete with your server and climb the ranks.

  • ✓ Live player rankings
  • ✓ Per-job leaderboards
  • ✓ Level-based sorting
Progress Panel

Skills, Quests & Upgrades

A full progress panel with three tabs — Skills, Quests, and Upgrades. Track quest goals like "Mine 10 Ores" or "Catch a Rare Fish" with live progress bars across every job.

  • ✓ Quest progress per job
  • ✓ Filter by job category
  • ✓ Skills & upgrades tabs
Skills & Upgrades

Level Up Your Abilities

Unlock and upgrade passive skills that boost performance — carry more, move faster, earn bigger payouts. Spend skill points earned from leveling up.

  • ✓ Passive skill tree
  • ✓ Skill point allocation
  • ✓ Unlock at higher levels
Custom Props

Changing Station

A fully custom-built 3D prop for FiveM — the Changing Station lets players switch outfits before starting work. Designed, modeled, and optimized in-house.

  • ✓ Custom 3D model
  • ✓ In-game outfit change
  • ✓ Optimized for performance
Custom Props

Weighing System

A custom-built weighing scale used across half the jobs. Players collect resources, load them onto vehicles, and bring them to the scale. Each item placed updates the weight and payout in real time.

  • ✓ Live weight display (KG)
  • ✓ Real-time payout counter ($)
  • ✓ Used in 10+ jobs
Progression

Tool Upgrades

Each job features upgradeable tools that improve efficiency and earnings. Start with basic equipment and work your way up to the best gear.

  • ✓ 3 tiers per job
  • ✓ Better tools = more efficiency
  • ✓ Unlock with in-game currency
Job 01 / 23

Miner

Head deep underground to extract valuable ores and minerals. A classic job that tests your endurance in the mines.

  • Multiple mining locations with varying difficulty
  • Solo & multiplayer support
  • Progressive ore quality system
  • Realistic mining animations
01
23
Job 02 / 23

Farmer

Cultivate crops, manage your fields and sell your harvest. A peaceful yet rewarding daily activity.

  • Plant, water, and harvest cycle
  • Multiple crop types available
  • Seasonal yield variations
  • Sell at local markets
02
23
🍊
Job 03 / 23

Fruit Picker

Visit the orchards and pick fresh oranges for local vendors. Simple, relaxing, and steady income.

  • Open-world orchard locations
  • Basket filling mechanic
  • NPC vendor sell points
  • Quick session gameplay
03
23
🧹
Job 04 / 23

Cleaner

Keep the city spotless by taking on cleaning contracts around town. Every mess is an opportunity.

  • Multiple cleaning contract types
  • Zone-based progression
  • Equipment upgrades
  • Timed bonus challenges
04
23
💦
Job 05 / 23

Powerwash

Blast away grime with high-pressure water jets. Satisfying cleaning jobs across the city.

  • Interactive pressure washing mechanic
  • Various building and vehicle targets
  • Completion percentage tracking
  • Bonus pay for perfect jobs
05
23
🪟
Job 06 / 23

Windows Cleaner

Scale buildings and scrub windows clean for business owners. Heights aren't for everyone.

  • High-rise and street-level jobs
  • Streak-free completion bonus
  • Route-based job system
  • Co-op capable
06
23
🔩
Job 07 / 23

Scrap Yard

Sort through scrap metal and salvage valuable parts. Turn junk into profit at the yard.

  • Material sorting gameplay
  • Rare item discovery chance
  • Sell processed materials
  • Vehicle part salvaging
07
23
🦌
Job 08 / 23

Hunting

Track and hunt wildlife in the wilderness. Sell pelts and meat to local traders.

  • Open-world hunting zones
  • Multiple animal species
  • Pelt quality grading
  • Tracking and stealth mechanics
08
23
📰
Job 09 / 23

Newspaper

Deliver the daily paper to houses around town. Speed and accuracy determine your pay.

  • Route-based delivery system
  • Time bonus for fast delivery
  • Throwing mechanic for quick drops
  • Multiple route options
09
23
🪓
Job 10 / 23

Lumberjack

Fell trees and process lumber in the forest. Hard work with good payoff.

  • Tree cutting animations
  • Log transport to sawmill
  • Wood type variety
  • Chainsaw and axe tools
10
23
🗑️
Job 11 / 23

Cleanup

Drive the garbage truck and collect bins across town. Keep the streets clean, earn your keep.

  • Truck driving route system
  • Bin collection mechanics
  • District-based routes
  • Multiplayer crew mode
11
23
🚛
Job 12 / 23

Trucker

Haul cargo across the map in big rigs. Long-distance deliveries for serious earners.

  • Long-haul delivery contracts
  • Cargo weight and damage system
  • Multiple truck types
  • Cross-map routes
12
23
🐕
Job 13 / 23

Dog Walking

Walk dogs for busy city residents. A laid-back job that pays while you stroll.

  • Multiple dog breeds
  • Park route walking system
  • Dog mood and energy mechanics
  • Relaxed gameplay pace
13
23
Job 14 / 23

Powerlines

Fix electrical faults and install wiring across the city. Technical skill meets honest work.

  • Wiring puzzle minigames
  • Emergency callout system
  • Residential and commercial jobs
  • Tool kit progression
14
23
📦
Job 15 / 23

Delivery

Deliver packages across the city on foot or by vehicle. Speed is everything in the delivery game.

  • Package pickup and dropoff
  • Time-sensitive deliveries
  • Vehicle or on-foot options
  • Fragile item handling
15
23
🚗
Job 16 / 23

Tire Technician

Respond to breakdowns and tow vehicles to repair shops. Roadside rescue, one car at a time.

  • Vehicle hooking mechanics
  • Dispatch callout system
  • Multiple tow truck types
  • Careful driving bonus
16
23
🎣
Job 17 / 23

Fishing

Cast your line at lakes, rivers and the coast. Patience and skill bring the biggest catches.

  • Multiple fishing locations
  • Fish species variety
  • Casting and reeling mechanics
  • Sell at fish market
17
23
🤿
Job 18 / 23

Diving

Explore the ocean depths to recover treasures and salvage underwater cargo.

  • Underwater exploration zones
  • Oxygen management system
  • Treasure and salvage discovery
  • Deep dive bonus rewards
18
23
🏗️
Job 19 / 23

Forklift

Operate forklifts at the warehouse to load and unload shipments. Precision driving pays off.

  • Forklift driving mechanics
  • Pallet stacking precision
  • Warehouse shift system
  • Speed and accuracy bonuses
19
23
🎨
Job 20 / 23

Car Detailer

Take on house and building painting contracts. Transform dull walls into vibrant spaces.

  • Wall painting mechanic
  • Color selection system
  • Interior and exterior jobs
  • Coverage completion tracking
20
23
🔧
Job 21 / 23

Warehouse

Repair and service vehicles at the local garage. Diagnose problems and get cars back on the road.

  • Vehicle diagnostic minigames
  • Part replacement system
  • Multiple vehicle types
  • Customer satisfaction rating
21
23
💎
Job 22 / 23

Treasure Hunter

Explore hidden locations and dig up buried treasures across the map. Fortune favors the bold.

  • Hidden treasure map system
  • Dig and excavation mechanics
  • Rare loot discovery chances
  • Multiple treasure locations
22
23
🌿
Job 23 / 23

Landscaping

Maintain gardens and green spaces around the city. Mow lawns, trim hedges and plant flowers.

  • Lawn mowing mechanics
  • Hedge trimming and planting
  • Residential contract system
  • Seasonal job variations
23
23

Reliable Jobs,
Tested Outcomes.

Every job is stress-tested for performance, exploit-proof, and fully configurable. Your players get immersive gameplay, you get peace of mind.

Lite Jobs Pack Dashboard
0Unique Jobs
0Levels Per Job
0+Achievements
0.00msIdle Usage

From Job to Paycheck

Every job follows the same clear loop — simple to start, deep to master.

01Pick a JobBrowse 23 unique jobs
02Start WorkingVehicle, tools, work area
03Earn XPEvery action rewards XP
04Upgrade ToolsUnlock higher efficiency
05Earn MoreBetter loot, bigger payouts

Full Config Control

Every job is fully configurable through a single config file. Payouts, locations, tools, cooldowns — all in one place.

shared/config.lua
Config = Config or {}

Config.DevMode = true

Config.NPCCamera = {
    enabled        = true,
    hidePlayer     = true,
    distance       = 2.3,
    sideOffset     = 0.0,
    height         = 0.3,
    fov            = 25.0,
    pitch          = 5.0,
    dofLens        = 24.0,
    dofFocalLength = 50.0,
    transitionMs   = 500,
}

Config.Framework = "qb"
Config.Inventory = "qb_inventory"
Config.SQL = "oxmysql"
Config.Locale = "en"
Config.CurrencySymbol = "$"
Config.Debug = false
Config.Test = false
Config.EventPrefix = "tw-jobpack"
Config.PreventVehicleWithTool = true
Config.BreakSessionFirstPerson = false

Config.TargetSystem = {
    enabled       = false,
    resource      = "auto", -- "auto", "ox_target", "qb-target"
    icon          = "fas fa-briefcase",
    jobCenterIcon = "fas fa-building",
}

Config.Tutorial = {
    enabled             = true,
    autoStartOnFirstJob = true,
    allowSkip           = true,
    highlightColor = { r = 66, g = 135, b = 245, a = 150 },
    markerType  = 1,
    markerScale = vector3(1.5, 1.5, 0.5),
}

Config.RequireSelectedJob = false
Config.RealJob = 'none'

Config.JobCooldown = {
    enabled  = false,
    mode     = "perJob",
    duration = 120,
}

Config.RequiredXP = {
    [1]  = 1000,
    [2]  = 1500,
    [3]  = 2000,
    [4]  = 2500,
    [5]  = 3000,
    [6]  = 3500,
    [7]  = 4000,
    [8]  = 4500,
    [9]  = 5000,
    [10] = 6000,
}

Config.MaxLevel = 10


Config.QualitySystem = {
    enabled = false,

    levelChanceBonus = 0.5,
    levelPayBonus    = 0.02,

    defaultTiers = {
        { name = "Common",    chance = 55, multiplier = 1.0 },
        { name = "Uncommon",  chance = 25, multiplier = 1.3 },
        { name = "Rare",      chance = 13, multiplier = 1.8 },
        { name = "Legendary", chance = 7,  multiplier = 2.5 },
    },
}

Config.Economy = {
    enabled          = false,
    recoveryInterval = 10,
    MinMultiplier    = 0.5,
    MaxMultiplier    = 2.0,

    BaseStocks = {
        ['coal_ore']        = 2000,
        ['iron_ore']        = 1000,
        ['gold_ore']        = 500,
        ['emerald_ore']     = 300,
        ['diamond_ore']     = 200,

        ['wood_log']        = 1500,
        ['high_grade_log']  = 500,

        ['metal_scrap']     = 2000,
        ['electronics_scrap'] = 800,

        ['wheat']           = 2000,
        ['pumpkin']         = 1000,
        ['fruitpicker']     = 1500,

        ['meat']            = 3000,
        ['horn']            = 500,
        ['pelt']            = 1000,
    }
}

Config.DailyBonus = {
    enabled      = false,
    bonusJobCount = { min = 1, max = 3 },
    bonusRange    = { min = 1.25, max = 1.50 },
    excludeJobs   = {},
}

Config.ReferralBonus = {
    enabled         = false,
    xpReward        = 150,
    maxBonusesPerDay = 5,
}


Config.Lobby = {
    maxPlayers    = 3,
    inviteRadius  = 8.0,
    inviteTimeout = 30,
    kickCooldown  = 5,
    inviteCooldown = 10,
}

Config.CoopPayment = {
    enabled = false,
    mode    = "full",
    bonus   = 1.2,
}

Config.CoopLeaderboard = {
    enabled           = true,
    broadcastInterval = 5000,
}

Config.GlobalEvents = {
    enabled = false,
    events = {
        {
            id          = "clean_city",
            jobId       = "cleanup",
            title       = "City Cleanup Initiative",
            description = "The mayor has ordered a city-wide cleanup!",
            target = 500,
            reward = {
                money = 5000,
                xp    = 1000,
            }
        },
    }
}


Config.WeatherImpact = {
    enabled        = false,
    reportInterval = 60000,
    rules = {
        RAIN    = { default = 1.0, cleaner = 0.85, powerwash = 0.85, farmer = 1.20, landscaping = 1.20, fruitpicker = 1.15 },
        THUNDER = { default = 1.0, miner = 1.15, lumberjack = 1.15, scrapyard = 1.15 },
        FOGGY   = { default = 1.0, delivery = 1.15, trucker = 1.15, newspaper = 1.15 },
        SNOW    = { default = 1.0, powerlines = 1.20, fishing = 0.80, diving = 0.80 },
        CLEAR   = {},
        EXTRASUNNY = { default = 1.0, farmer = 1.10, fruitpicker = 1.10 },
    },
}

Config.ShiftSystem = {
    enabled = false,
    shifts = {
        morning   = { label = "Morning Shift",   icon = "sun",   hours = { 6, 12 }, rules = { default = 0.90 } },
        afternoon = { label = "Afternoon Shift", icon = "cloud", hours = { 12, 18 }, rules = { default = 1.00 } },
        evening   = { label = "Evening Shift",   icon = "moon",  hours = { 18, 24 }, rules = { default = 1.15 } },
        night     = { label = "Night Shift",     icon = "star",  hours = { 0, 6 },   rules = { default = 1.30, diving = 0.80 } },
    },
}


Config.Achievements = {
    enabled        = true,
    discordWebhook = true,
    list = {
        { id = "miner_lv5",  label = "Master Miner",  desc = "Reach level 5 in Mining",  type = "level",   target = 5,   xpReward = 500 },
        { id = "miner_lv10", label = "Mining Legend",  desc = "Reach level 10 in Mining", type = "level",   target = 10,  xpReward = 2000 },
        { id = "fishing_lv5",label = "Expert Angler", desc = "Reach level 5 in Fishing", type = "level",   target = 5,   xpReward = 500 },
        { id = "trucker_lv5",label = "Road King",     desc = "Reach level 5 in Trucking",type = "level",   target = 5,   xpReward = 500 },

        { id = "collect_100", label = "Collector",     desc = "Collect 100 items total",   type = "collect", target = 100,  xpReward = 300 },
        { id = "collect_500", label = "Gatherer",      desc = "Collect 500 items total",   type = "collect", target = 500,  xpReward = 800 },
        { id = "collect_1000",label = "Hoarder",       desc = "Collect 1,000 items total", type = "collect", target = 1000, xpReward = 1500 },

        { id = "earn_10000",  label = "Breadwinner",    desc = "Earn $10,000 total",  type = "earn",    target = 10000,  xpReward = 500 },
        { id = "earn_50000",  label = "High Roller",    desc = "Earn $50,000 total",  type = "earn",    target = 50000,  xpReward = 2000 },
        { id = "earn_100000", label = "Millionaire Path",desc = "Earn $100,000 total", type = "earn",   target = 100000, xpReward = 5000 },

        { id = "complete_10", label = "Hard Worker",     desc = "Complete 10 jobs",  type = "complete", target = 10,  xpReward = 300 },
        { id = "complete_50", label = "Dedicated Worker",desc = "Complete 50 jobs",  type = "complete", target = 50,  xpReward = 1000 },
        { id = "complete_100",label = "Veteran Worker",  desc = "Complete 100 jobs", type = "complete", target = 100, xpReward = 2000 },

        { id = "process_100", label = "Processor",      desc = "Process 100 items at scale", type = "process", target = 100, xpReward = 500 },
        { id = "process_500", label = "Factory Worker", desc = "Process 500 items at scale", type = "process", target = 500, xpReward = 1500 },
    },
}


Config.Tools = {
    miner = {
        default = {
            id    = "default",
            label = "Rusty Pickaxe",
            prop  = "prop_tool_pickaxe_rusted",
            price = 0,
            levelRequired = 0,
            efficiency    = 1.0,
            breakSession = {
                ballCount    = { min = 4, max = 5 },
                repeatPerBall = 2,
            },
        },
        v2 = {
            id    = "v2",
            label = "Steel Pickaxe",
            prop  = "prop_tool_pickaxe",
            price = 5000,
            levelRequired = 0,
            efficiency    = 1.5,
            breakSession = {
                ballCount    = { min = 4, max = 5 },
                repeatPerBall = 1,
            },
        },
        hilti = {
            id    = "hilti",
            label = "Carbon Pickaxe",
            prop  = "prop_tool_pickaxe_pro",
            price = 15000,
            levelRequired = 0,
            efficiency    = 2.0,
            breakSession = {
                ballCount    = { min = 3, max = 4 },
                repeatPerBall = 1,
            },
        },
    },
}

Frequently Asked Questions

Everything you need to know before purchasing.

Can I disable jobs I don't want?

Which frameworks are supported?

Do I get free updates?

How configurable are the jobs?

Will this affect my server performance?

How do I install it?

Limited Time Offer

Ready to level up
your server?

One purchase. 23 jobs. Lifetime updates. Zero recurring fees.

€50.00...
Works with
QBCoreESXQBoxvRPStandalone